|
Post by ThroneofDravaris on Aug 6, 2005 11:18:46 GMT -5
Post all of those ultra bull shit combos that guaranty a win in every battle for each FF game you can think of!
FFV: give X-Magic to a time mage. Use X-Magic to cast Meteo and quick in succession. After it’s finished you will get another turn straight away. Continue until you run out of MP.
FFVI: 2 Atma Weapons, Genji Glove, Offering and as much Strength and HP as possible. You will cause 9999 damage 8 times in one turn. Sure, you can only use it against Kefka, but that’s the hardest boss in the game dead in one turn!
FFVII: Knights of the Round, Hp Absorb, and Mime material. Use KOTR once, and then just mime it continuously. You will cause a stack of damage, and heal yourself back up to full HP each turn.
FFVIII: Low level party with High luck and the Lionheart; need I say more? Yes? Then try Rinoa on Angel Wings with only Meteor in her magic stock.
FFIX: Give Auto-Regen to all characters, then get Garnet to cast Ark with Boost. You will cause heaps of damage to the enemy, and by the time it finishes it’s animation you will have recovered all of you’re HP on all Characters.
FFX-2: Level 3 Trigger Happy with Catnip, Auto haste, and a character on critical HP. And now, use a Turbo controller. You will cause 9999 damage 20 times. Everything=owned.
Well that’s all I can think of for now, anyone else got one?
|
|
|
Post by GooeyToast on Aug 6, 2005 22:09:44 GMT -5
Umm...
FF7: 2x-Cut, or Slash-All, the materia that allows you to do the same damage from the back row, and the Curse Ring all on a character.
|
|
|
Post by ThroneofDravaris on Aug 7, 2005 0:44:08 GMT -5
Oh, I forgot:
FFVI: Vanish/doom
nyaaaa
|
|
|
Post by GooeyToast on Aug 19, 2005 17:50:06 GMT -5
i cant think of any more
|
|